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Home/ Questions/Q 297601
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T06:39:17+00:00 2026-05-12T06:39:17+00:00

I’ve implemented a class that looks like this interface: [ImmutableObject(true)] public interface ICustomEvent {

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I’ve implemented a class that looks like this interface:

[ImmutableObject(true)]
public interface ICustomEvent
{
    void Invoke(object sender, EventArgs e);

    ICustomEvent Combine(EventHandler handler);
    ICustomEvent Remove(EventHandler handler);

    ICustomEvent Combine(ICustomEvent other);
    ICustomEvent Remove(ICustomEvent other);
}

This CustomEvent class works much like a MulticastDelegate. It can invoked. It can be combined with another CustomEvent. And a CustomEvent can be removed from another CustomEvent.

Now, I want to declare a class like this:

class EventProvider
{
    public event CustomEvent MyEvent;

    private void OnMyEvent()
    {
        var myEvent = this.MyEvent;
        if (myEvent != null) myEvent.Invoke(this, EventArgs.Empty);
    }
}

Unfortunately, this code does not compile. A Compiler Error CS0066 appears:

‘EventProvider.MyEvent’: event must be of a delegate type

Basically, what I need is a property that has add and remove accessors instead of get and set. I think the only way to have that is using the event keyword. I know that one obvious alternative is to declare two methods that would do the adding and removing, but I want to avoid that too.

Does anybody knows if there is a nice solution this problem? I wonder if there is any way to cheat the compiler to accept a non-delegate type as an event. A custom attribute, perhaps.

By the way, someone asked a similar question in experts-exchange.com. Since that site is not free, I can’t see the responses. Here is the topic: http://www.experts-exchange.com/Programming/Languages/C_Sharp/Q_21697455.html

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-12T06:39:17+00:00Added an answer on May 12, 2026 at 6:39 am

    If you want to be able to add and remove CustomEvent objects from the event (instead of regular delegates), there are two options:

    Make an implicit cast from ICustomEvent to EventHandler (or some other delegate) that returns an instance method of ICustomEvent (probably Invoke), then use the Target property of the delegate to get the original ICustomEvent in the add and remove accessors.

    EDIT: Like this:

    CustomEvent myEvent;
    public event EventHandler MyEvent {
        add {
            if (value == null) throw new ArgumentNullException("value");
            var customHandler = value.Target as ICustomEvent;
    
            if (customHandler != null)
                myEvent = myEvent.Combine(customHandler);
            else
                myEvent = myEvent.Combine(value);   //An ordinary delegate
        }
        remove {
            //Similar code
        }
    }
    

    Note that you’ll still need to figure out how to add the first handler if it’s a delegate (if the myEvent field is null)


    Make a writable property of type CustomEvent, then overload the + and - operators to allow += and -= on the property.

    EDIT: To prevent your callers from overwriting the event, you could expose the previous value in CustomEvent (I’m assuming it works like an immutable stack) and, in the setter, add

    if (myEvent.Previous != value && value.Previous != myEvent)
        throw new ArgumentException("You cannot reset a CustomEvent", "value");
    

    Note that when the last handler is removed, both value and myEvent.Previous will be null.

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