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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T09:25:20+00:00 2026-05-20T09:25:20+00:00

I’ve just received a request for an online backgammon game engine. It shouldn’t be

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I’ve just received a request for an online backgammon game engine. It shouldn’t be to hard to make as after all is essentially a chat program that moves pieces instead of showing text messages. I am basically a PHP developer but as I need event driven stuff (no pooling) I assume I could combine a java built core application and a Flash interface. Any suggestions to where should I look for some practical examples and maybe some advices?

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  1. Editorial Team
    Editorial Team
    2026-05-20T09:25:20+00:00Added an answer on May 20, 2026 at 9:25 am

    You can also build up the the Flash GUI with Adobe’s Flex SDK. There are plenty of tutorials in the web for game developing with Flash/Flex. This, for example, is a useful site I found: Flash Game Development with Flex and ActionScript

    For the Java backend you could use BlazeDS which provides highly scalable remote access and messaging.

    BlazeDS uses two primary exchange
    patterns between server and client. In
    the first pattern, the
    request-response pattern, the client
    sends a request to the server to be
    processed. … The second pattern is
    the publish-subscribe pattern where
    the server routes published messages
    to the set of clients that have
    subscribed to receive them.

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