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Home/ Questions/Q 553049
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T11:33:52+00:00 2026-05-13T11:33:52+00:00

I’ve just started programming with POSIX threads on dual-core x86_64 Linux system. It seems

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I’ve just started programming with POSIX threads on dual-core x86_64 Linux system. It seems that 256 threads is about the optimum for performance with the way I’ve done it. I’m wondering how this could be? And if it could mean that my approach is wrong and a better approach would require far fewer threads and be just as fast or faster?

For further background (the program in question is a skeleton for a multi-threaded M-set image generator) see the following questions I’ve asked already:

Using threads, how should I deal with something which ideally should happen in sequential order?

How can my threaded image generating app get it’s data to the gui?

Perhaps I should mention that the skeleton (in which I’ve reproduced minimal functionality for testing and comparison) is now displaying the image, and the actual calculations are done almost twice as fast as the non-threaded program.

So if 256 threads running faster than 8 threads is not indicative of a poor approach to threading, how come 256 threads does outperform 8 threads?

The speed test case is a portion of the Mandelbrot Set located at:

xmin -0.76243636067708333333333328
xmax -0.7624335575810185185185186
ymax 0.077996663411458333333333929

calculated to a maximum of 30000 iterations.

On the non-threaded version rendering time on my system is around 15 seconds. On the threaded version, averages speed for 8 threads is 7.8 seconds, while 256 threads is 7.6 seconds.

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  1. Editorial Team
    Editorial Team
    2026-05-13T11:33:52+00:00Added an answer on May 13, 2026 at 11:33 am

    Well, probably yes, you’re doing something wrong.

    However, there are circumstances where 256 threads would run better than 8 without you necessarily having a bad threading model. One must remember that having 8 threads does not mean all 8 threads are actually running all the time. Anytime one thread makes a blocking syscall to the operating system, the thread will stop running and wait for the result. In the meantime, another thread can often do work.

    There’s this myth that one can’t usefully use more threads than contexts on the CPU, but that’s just not true. If your threads block on a syscall, it can be critical to have another thread available to do more work. (In practice when threads block there tends to be less work to do, but this is not always the case.)

    It’s all very dependent on work-load and there’s no one right number of threads for any particular application. Generally you never want less threads available than the OS will run, and that’s the only true rule. (Unfortunately this can be very hard to find out and so people tend to just fire up as many threads as contexts and then use non-blocking syscalls where possible.)

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