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Home/ Questions/Q 6693639
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T06:00:25+00:00 2026-05-26T06:00:25+00:00

I’ve just started using filestream, and although I made the code work,- I would

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I’ve just started using filestream, and although I made the code work,- I would really like to make it pretty as well 🙂 I have no idea where to place the using statements so I can skip the stream.Close(), and how to use try catch finally. here is my code, not the prettiest thing, but it works. The double filestream is used to clear the file.

Edit: sorry for posting that code snippet blush that was pretty bad 😛 I’ve posted my second try 🙂

internal static void SaveFileAsTxt()
{
    FileStream streamer = new FileStream("Shipping2.txt", FileMode.Append, FileAccess.Write, FileShare.Write);
    streamer.Close();

    FileStream f = File.Open("Shipping2.txt", FileMode.Create);  
    f.Close();

    StreamWriter writer = new StreamWriter("Shipping2.txt", true, Encoding.ASCII);

    foreach (var shipment in _shipments)
    {
        string write = (shipment.Distance + ","+ shipment.Distance).ToString();
        writer.WriteLine(write);

    };

        writer.Close();
}


//--------new code--------


internal static void SaveFileAsTxt()
{
    if (File.Exists("Shipping2.txt"))
    {
        File.Delete("Shipping2.txt");
    }

    using (StreamWriter writer = new StreamWriter("Shipping2.txt", true, Encoding.ASCII))
    { 
        foreach (var shipment in _shipments)
        {
            string write = (shipment.Duration + ","+ shipment.Distance).ToString();
                        writer.WriteLine(write);
        }
    } 
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T06:00:25+00:00Added an answer on May 26, 2026 at 6:00 am

    You don’t need to open the file more than once – and you’re actually opening it three times at the moment. This should be fine; File.CreateText will truncate the file if it already exists, and create it otherwise:

    // Are you *sure* you want to use ASCII? UTF-8 might be a better bet...
    using (TextWriter writer = File.CreateText("Shipping2.txt", Encoding.ASCII))
    {
        foreach (var shipment in _shipments)
        {
            // Removed redundant ToString call, and elided local variable.
            // Consider using a format string instead:
            // writer.WriteLine("{0},{1}", shipment.Distance, shipment.Distance);
            writer.WriteLine(shipment.Distance + "," + shipment.Distance);
        }
        // Removed empty statement (trailing semi-colon)
    }
    

    Now, you say you want to use try/catch/finally – but why? If you fail to write to the file, do you definitely want to “handle” the exception in this method, rather than letting it bubble up to the caller?

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