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Home/ Questions/Q 7005683
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T21:22:55+00:00 2026-05-27T21:22:55+00:00

I’ve looked at several posts, including [this one]. 1 This is exactly what I

  • 0

I’ve looked at several posts, including [this one].1 This is exactly what I want to do, but I cannot get it to work.

I want to show the user that they have pressed a record button, and that they will need to press it again to stop recording.

So far, the code for the start recording method looks like this:

NSLog(@"DetailVC - recordAudio -  soundFilePath is %@", soundFile);
        [audioRecorder prepareToRecord];
        recording = YES;
        NSLog(@"start recording");
        NSLog(@"1");
        //[autoCog startAnimating];

        [audioRecorder recordForDuration:120];
        recording = NO;

        //Start a timer to animate the record images
        if (recording == YES) {
        toggle = FALSE;
        timer = [NSTimer scheduledTimerWithTimeInterval: 2.0
                                                          target: self
                                                        selector: @selector(toggleButtonImage:)
                                                        userInfo: nil
                                                         repeats: YES];  


        //UIImage *changeImage = [UIImage imageNamed:stopButtonFile];       
        //[recordButton setImage:changeImage forState:UIControlStateNormal];        


        //[timer invalidate];
        //timer = nil;

        NSLog(@"2");

        }

and the toggleButton method looks like this:

- (void)toggleButtonImage:(NSTimer*)timer
{
   NSLog(@"%s", __FUNCTION__);
    if(toggle)
    {
        NSLog(@"1");
        /*
        [UIView beginAnimations];
        recordButton.opacity = 0.0;
        [recordButton setAnimationDuration: 1.5];
        [recordButton commitAnimations];
        [recordButton setImage:[UIImage imageNamed:@"record.png"] forState: UIControlStateNormal];
         */
        CGContextRef context = UIGraphicsGetCurrentContext();
        [UIView beginAnimations:nil context:context];
        [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; //delete "EaseOut", then push ESC to check out other animation styles
        [UIView setAnimationDuration: 0.5];//how long the animation will take
        [UIView setAnimationDelegate: self];
        recordButton.alpha = 1.0; //1.0 to make it visible or 0.0 to make it invisible
        [UIView commitAnimations];
    }
    else 
    {
         NSLog(@"2");
        CGContextRef context = UIGraphicsGetCurrentContext();
        [UIView beginAnimations:nil context:context];
        [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; //delete "EaseOut", then push ESC to check out other animation styles
        [UIView setAnimationDuration: 0.5];//how long the animation will take
        [UIView setAnimationDelegate: self];
        recordButton.alpha = 0.0; //1.0 to make it visible or 0.0 to make it invisible
        [UIView commitAnimations];
        //[recordButton setImage:[UIImage imageNamed:@"stopGrey.png"] forState: UIControlStateNormal];
    }
    toggle = !toggle;
}

I get to see the logs showing that the loop is iterating, but:

  1. the images do not switch, and
  2. the operation is not running in parallel with the record method.

I would appreciate any ideas as to how to proceed.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T21:22:56+00:00Added an answer on May 27, 2026 at 9:22 pm

    Expanding on Ashley’s answer, I’d go with something more like this:

    - (IBAction)record:(id)sender {
        self.recording = !self.recording;
    
        if (!self.recording) {
            [UIView animateWithDuration:0.1 
                                  delay:0.0 
                                options:UIViewAnimationOptionCurveEaseInOut | UIViewAnimationOptionBeginFromCurrentState
                         animations:^{
                             self.recordButton.alpha = 1.0f;
                         } 
                         completion:^(BOOL finished){
                         }];
        } else {
            self.recordButton.alpha = 1.0f;
            [UIView animateWithDuration:0.5 
                                  delay:0.0 
                                options:UIViewAnimationOptionCurveEaseInOut | UIViewAnimationOptionRepeat | UIViewAnimationOptionAutoreverse | UIViewAnimationOptionAllowUserInteraction 
                             animations:^{
                                 self.recordButton.alpha = 0.0f;
                             } 
                             completion:^(BOOL finished){
                             }];
        }
    }
    
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