I’ve made a class in Python 3.x, that acts as a server. One method manages sending and receiving data via UDP/IP using the socket module (the data is stored in self.cmd, and self.msr respectively). I want to be able to modify the the self.msr, self.cmd variables from within the python interpreter online. For example:
>>> from myserver import MyServer
>>> s = MyServer()
>>> s.bakcground_recv_send() # runs in the background, constantly calling s.recv_msr(), s.send_cmd()
>>> process_data(s.msr) # I use the latest received data
>>> s.cmd[0] = 5 # this will be sent automatically
>>> s.msr # I can see what the newest data is
So far, s.bakcground_recv_send() does not exist. I need to manually call s.recv_msr() each time I want to see update the value of s.msr (s.recv_msr uses a blocking socket), and then call s.send_cmd() to send s.cmd.
In this particular case, which module makes more sense: multiprocess or threading?
Any hints how could I best solve this? I have no experience with either processes or threads (just read a lot, but I am still unsure which way to go).
In this case, threading makes most sense. In short, multiprocessing is for running processes on different procesors, threading is for doing things in the background.