I’ve made a code but i cant get it zoom in:
function drawMap() {
var tileH = 31;
var tileW = 61;
for (i = 0; i < map.length; i++) {
for (j = 0; j < map[i].length; j++) {
var drawTile = map[i][j];
var xpos = (i - j) * tileH + mapX;
var ypos = (i + j) * tileH / 2 + mapY;
ctx.drawImage(tileImg[drawTile], xpos, ypos);
if (i == xmouse && j == ymouse) {}
}
}
}
How can i get this zoomed in using javascript?
Use
ctx.scale, see this link.