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Home/ Questions/Q 6883971
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Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T05:26:59+00:00 2026-05-27T05:26:59+00:00

I’ve made a switch-case where I use the up arrow key, down arrow key

  • 0

I’ve made a switch-case where I use the up arrow key, down arrow key and enter key. However I can’t think of how to put code into my enter case in which I can choose an option.

public static void entries()
    {
        keyPressed = Console.ReadKey(true);
        switch (keyPressed.Key)
        {

            case ConsoleKey.DownArrow:
                if (keyPressed.Key.ToString() == "DownArrow")// selects the curitem when the down arrow key is pressed
                {
                    curItem++;
                    if (curItem > menuItems.Length - 1) curItem = 0;
                }
                break;
            case ConsoleKey.UpArrow:
                if (keyPressed.Key.ToString() == "UpArrow")// selects the curitem when the up arrow key is pressed
                {
                    curItem--;
                    if (curItem < 0) curItem = Convert.ToInt16(menuItems.Length - 1);

                }
                break;
            case ConsoleKey.Enter:
                if (keyPressed.Key.ToString() == "Enter")// when enter is pressed it will go to one of the choices 
                {

                }
                break;
            default:
                break;
        }
    }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T05:26:59+00:00Added an answer on May 27, 2026 at 5:26 am

    Your idea about nesting if statements is correct, or having another switch. I would probably re-factor this into another function though:

    case ConsoleKey.Enter:
       chooseOption(curItem);
       break;
    

    …

    void chooseOption(int item)
    {
       switch(item)
       {
          case 1:
            //Do item 1
            break;
          case 2:
            //Do item 2
            break;
          case 3:
            //Do item 3
            break;
       }
    }
    
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