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Home/ Questions/Q 3394598
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T04:11:21+00:00 2026-05-18T04:11:21+00:00

I’ve passed a 2D array from a C++ class to a CUDA function; however,

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I’ve passed a 2D array from a C++ class to a CUDA function; however, once in the CUDA function the data in the matrix is gone. I’m still in the host, not the device so I don’t understand what I’ve done wrong as this should be very straight forward.

Here is the C++

int main()
{
   const int row=8;
   const int column=8;
   int rnum;
   srand(time(0));
   rnum = (rand() % 100) + 1;  

  float table[row][column];

    for(int r=0; r<row; r++){ 
      for(int c=0; c<column;c++){  
  table[row][column] = (rand()%100) + 1.f;  
  cout << table[row][column] << " ";
      }
      cout << "\n";
    } 

   //CUDA
   handleMatrix(&table[0][0], 8);

}

Here is the CUDA code that is just printing out the matrix.

void handleMatrix(float * A, int size)
{

   printf("&A[0]=%i\n",&A);
   printf("A[0] is %f \n",A[0]);
   for(int j=0; j<size; j++){
      for(int k=0; k<size;k++){
        printf("%f ",A[j +size*k]); // << " ";
       }
       printf("\n");  
    }   
}

In the C++ file – the print out of the matrix has real numbers, but the CUDA function just prints out 0’s for both the matrix and for the address of A[0]. I don’t know if this means I’m not passing in the matrix correctly between the 2 or if there is something I should do with the matrix once I get it to the CUDA function.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T04:11:22+00:00Added an answer on May 18, 2026 at 4:11 am

    Ha, needed a while to find it. Check the indexing in your matrix randomization code. 🙂 You’re using the wrong variables and never initialize the float values.

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