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Home/ Questions/Q 739145
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T08:21:59+00:00 2026-05-14T08:21:59+00:00

I’ve read a few SO posts and it seems most basic operation is missing.

  • 0

I’ve read a few SO posts and it seems most basic operation is missing.

public enum LoggingLevel
{
    Off = 0,
    Error = 1,
    Warning = 2,
    Info = 3,
    Debug = 4,
    Trace = 5
};

if (s == "LogLevel")
{
    _log.LogLevel = (LoggingLevel)Convert.ToInt32("78");
    _log.LogLevel = (LoggingLevel)Enum.Parse(typeof(LoggingLevel), "78");
    _log.WriteDebug(_log.LogLevel.ToString());
}

This causes no exceptions, it’s happy to store 78. Is there a way to validate a value going into an enum?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T08:21:59+00:00Added an answer on May 14, 2026 at 8:21 am

    Check out Enum.IsDefined

    Usage:

    if(Enum.IsDefined(typeof(MyEnum), value))
        MyEnum a = (MyEnum)value; 
    

    This is the example from that page:

    using System;    
    [Flags] public enum PetType
    {
       None = 0, Dog = 1, Cat = 2, Rodent = 4, Bird = 8, Reptile = 16, Other = 32
    };
    
    public class Example
    {
       public static void Main()
       {
          object value;     
          // Call IsDefined with underlying integral value of member.
          value = 1;
          Console.WriteLine("{0}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          // Call IsDefined with invalid underlying integral value.
          value = 64;
          Console.WriteLine("{0}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          // Call IsDefined with string containing member name.
          value = "Rodent";
          Console.WriteLine("{0}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          // Call IsDefined with a variable of type PetType.
          value = PetType.Dog;
          Console.WriteLine("{0}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          value = PetType.Dog | PetType.Cat;
          Console.WriteLine("{0}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          // Call IsDefined with uppercase member name.      
          value = "None";
          Console.WriteLine("{0}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          value = "NONE";
          Console.WriteLine("{0}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          // Call IsDefined with combined value
          value = PetType.Dog | PetType.Bird;
          Console.WriteLine("{0:D}: {1}", value, Enum.IsDefined(typeof(PetType), value));
          value = value.ToString();
          Console.WriteLine("{0:D}: {1}", value, Enum.IsDefined(typeof(PetType), value));
       }
    }
    

    The example displays the following output:

    //       1: True
    //       64: False
    //       Rodent: True
    //       Dog: True
    //       Dog, Cat: False
    //       None: True
    //       NONE: False
    //       9: False
    //       Dog, Bird: False
    
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