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Home/ Questions/Q 6622509
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T21:24:54+00:00 2026-05-25T21:24:54+00:00

I’ve read ALL of the posts on this topic, but still can’t figure this

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I’ve read ALL of the posts on this topic, but still can’t figure this one out.

I add a VC to the window in applicationDidFinishLaunching. The VC contains a UIImageView.

I want to set the image of the UIImageView based on the device orientation, but statusBarOrientation, deviceOrientation, interfaceOrientation, everything I check returns portrait.

There’s gotta be something simple I’m missing.

Your help is appreciated.

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  1. Editorial Team
    Editorial Team
    2026-05-25T21:24:55+00:00Added an answer on May 25, 2026 at 9:24 pm

    Well.. it seems there were several issues. 1) The simulator doesn’t consistently generate orientation (or change in orientation) data as expected. Also, 2) immediately at start up, the device may (or may not) send statusBarOrientation info in time to read that. So, I did this right in the didFinishLaunching method in the app delegate.

    // add the splash IV to the window per the current orientation, then animate it away
    [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
    if([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait){
    self.theSplashIV.image = [UIImage imageNamed:@"Default-Portrait~ipad.png"];
        self.theSplashIV.frame = CGRectMake(0, 20, 768, 1004);
    }
    else if([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown){
        self.theSplashIV.image = [UIImage imageNamed:@"Default-Portrait~ipad.png"];
        self.theSplashIV.transform = CGAffineTransformMakeRotation(M_PI);
        self.theSplashIV.frame = CGRectMake(0, 0, 768, 1004);
    }
    else if([[UIDevice currentDevice] orientation] == UIDeviceOrientationLandscapeLeft){
        self.theSplashIV.image = [UIImage imageNamed:@"Default-Landscape~ipad.png"];
        self.theSplashIV.transform = CGAffineTransformMakeRotation(M_PI / 2);
        self.theSplashIV.frame = CGRectMake(0, 0, 748, 1024);
    }
    else if([[UIDevice currentDevice] orientation] == UIDeviceOrientationLandscapeRight){
        self.theSplashIV.image = [UIImage imageNamed:@"Default-Landscape~ipad.png"];
        self.theSplashIV.transform = CGAffineTransformMakeRotation(M_PI / -2);
        self.theSplashIV.frame = CGRectMake(20, 0, 748, 1024);
    }
    [[UIDevice currentDevice] endGeneratingDeviceOrientationNotifications];
    

    And then I animate away the splash IV with a delay.
    Not very elegant, but it works.

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