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Home/ Questions/Q 9208147
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T00:33:16+00:00 2026-06-18T00:33:16+00:00

I’ve recently been using Compass with Sass to do some CSS spriting, as it’s

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I’ve recently been using Compass with Sass to do some CSS spriting, as it’s extremely useful.

However, the filename is always appended with a random string. E.g. icons-s5eb424578c.png. And I don’t want this random string to be appended, because it means I’m required to upload both the new CSS file & the new sprite image every time there’s a change.

So, does anyone know which Ruby or other config file within the Compass gem directory, that is appending this random string? Then I can just comment the code out for that bit. Unless I’m missing an official variable I can set within Compass to tell it I don’t want this string appended?

Thanks in advance for any help on this.

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  1. Editorial Team
    Editorial Team
    2026-06-18T00:33:17+00:00Added an answer on June 18, 2026 at 12:33 am

    in your project config file enter something like this

    asset_cache_buster :none
    
    # Make a copy of sprites with a name that has no uniqueness of the hash.
    on_sprite_saved do |filename|
      if File.exists?(filename)
        FileUtils.mv filename, filename.gsub(%r{-s[a-z0-9]{10}\.png$}, '.png')
      end
    end
    
    # Replace in stylesheets generated references to sprites
    # by their counterparts without the hash uniqueness.
    on_stylesheet_saved do |filename|
      if File.exists?(filename)
        css = File.read filename
        File.open(filename, 'w+') do |f|
          f << css.gsub(%r{-s([a-z0-9]{10})\.png}, '.png?v\1')
        end
      end
    end
    

    credits goes here How to remove the hash from Compass's generated sprite image filenames?

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