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Home/ Questions/Q 7973475
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T08:06:54+00:00 2026-06-04T08:06:54+00:00

I’ve recently been working on a system that needs to store and load large

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I’ve recently been working on a system that needs to store and load large quantities of data, including single-precision floating-point values. I decided to standardise on network byte order for integers, and also decided to store floating point values in big-endian format, i.e.:

  |-- Byte 0 --| |-- Byte 1 -|  Byte 2   Byte 3
  #      ####### #     ####### ######## ########
Sign     Exponent          Mantissa
 1b    8b, MSB first    23b, MSB first

Ideally, I want to provide functions like htonl() and ntohl(), since I have already been using these for swabbing integers, and I also want to implement this in a way that has as much platform-independence as possible (while assuming that the float type corresponds to IEEE754 32-bit floating point values). Is there some way, possibly using ieee754.h, to do this?

I have one answer that seems to work, and I will post it below, but it seems pretty slow and inefficient and I would appreciate any suggestions about how to make it faster and/or more reliable.

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  1. Editorial Team
    Editorial Team
    2026-06-04T08:06:55+00:00Added an answer on June 4, 2026 at 8:06 am

    Much simpler, and depending on the same assumption as yours (which is that float and integer types have the same byte order, and is almost universally valid — realistically you’ll never encounter a system where it isn’t true):

    #include <string.h>
    
    float htonf(float val) {
        uint32_t rep;
        memcpy(&rep, &val, sizeof rep);
        rep = htonl(rep);
        memcpy(&val, &rep, sizeof rep);
        return val;
    }
    

    Any reasonably good compiler will optimize away the two memcpy calls; they are present to defeat over-eager strict aliasing optimizations, so this ends up being as efficient as htonl plus the overhead of a single function call.

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