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Home/ Questions/Q 6676703
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T04:01:32+00:00 2026-05-26T04:01:32+00:00

I’ve recently come up with some code that logic (and various places on the

  • 0

I’ve recently come up with some code that logic (and various places on the internet) says should work.
When injecting my Win32 DLL into any program though to test it, the Window I’ve create doesn’t appear. I have no idea why this is, my code is as follows:

main.cpp

#include "stdafx.h"
#include "resource.h"
#include <tchar.h>

HWND PGHWND;

BOOL CALLBACK EventHandler(HWND hDlg,UINT uMsg,WPARAM wParam,LPARAM lParam)
{
    return 0;
}

DWORD WINAPI MainWin(HMODULE hMod)
{
    DialogBox(hMod, MAKEINTRESOURCE(IDD_DIALOG1), NULL, (DLGPROC)EventHandler);
    ExitThread(0);
    return 0;
}

void GetWnd()
{
    DialogBox(0,MAKEINTRESOURCE(IDD_DIALOG1),0,0);
    for(;;)
    {
        PGHWND = FindWindow(NULL, "3D Pinball for Windows - Space Cadet");
        if(PGHWND)
        {
            break;
        }
    }
}

__declspec(dllexport) bool __stdcall DllMain(HMODULE hModule,DWORD Reason,LPVOID lpv) //DllMain
{      
    switch (Reason){ //What happened?
        case DLL_PROCESS_ATTACH: //Did the DLL attach?
            DisableThreadLibraryCalls(hModule); //Disable THREAD_ATTACH and THREAD_DETACH
            CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)MainWin, hModule, 0, NULL); //Start the thread to create the dialog
            CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)&GetWnd,NULL,0,NULL); //Start our thread to get the window
            MessageBox(0, _T("This program was created by Joe Savage"), _T("Pinball Modifications!"), 0);
            break;
        break;
    }
    return true;
}

Main.rc

// Generated by ResEdit 1.5.4
// Copyright (C) 2006-2010
// http://www.resedit.net

#include <windows.h>
#include <commctrl.h>
#include <richedit.h>
#include "resource.h"




//
// Dialog resources
//
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
IDD_DIALOG1 DIALOG 0, 0, 55, 24
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
CAPTION "Dialog"
FONT 8, "Ms Shell Dlg"
{
    DEFPUSHBUTTON   "OK", IDOK, 3, 3, 50, 14
}

resource.h

#ifndef IDC_STATIC
#define IDC_STATIC (-1)
#endif

#define IDD_DIALOG1                             100
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T04:01:33+00:00Added an answer on May 26, 2026 at 4:01 am

    In function GetWnd() the statement DialogBox(0,MAKEINTRESOURCE(IDD_DIALOG1),0,0); is wrong.

    it must be something like :

    DialogBox( hInst ,MAKEINTRESOURCE(IDD_DIALOG1),0 ,EventHandler );

    where hInst is the instance-handle of your dll.

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