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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T09:19:32+00:00 2026-05-23T09:19:32+00:00

I’ve seen several assertions that C89 and C++03 define strict aliasing rules. I, however,

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I’ve seen several assertions that C89 and C++03 define strict aliasing rules. I, however, cannot find that particular bit in the standard. My understanding was that strict aliasing rules were added in C99.

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  1. Editorial Team
    Editorial Team
    2026-05-23T09:19:33+00:00Added an answer on May 23, 2026 at 9:19 am

    The C++03 standard has the following under §3.10 [basic.lval] p15:

    If a program attempts to access the stored value of an object through an lvalue of other than one of the following types the behavior is undefined48):
    — the dynamic type of the object,
    — a cv-qualified version of the dynamic type of the object,
    — a type that is the signed or unsigned type corresponding to the dynamic type of the object,
    — a type that is the signed or unsigned type corresponding to a cv-qualified version of the dynamic type of the object,
    — an aggregate or union type that includes one of the aforementioned types among its members (including, recursively, a member of a subaggregate or contained union),
    — a type that is a (possibly cv-qualified) base class type of the dynamic type of the object,
    — a char or unsigned char type.

    Footnote:

    48) The intent of this list is to specify those circumstances in which an object may or may not be aliased.

    This site also lists the sections in the other standards.

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