Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8757361
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T14:16:59+00:00 2026-06-13T14:16:59+00:00

I’ve seen this pseudo-random number generator for use in shaders referred to here and

  • 0

I’ve seen this pseudo-random number generator for use in shaders referred to here and there around the web:

float rand(vec2 co){
  return fract(sin(dot(co.xy ,vec2(12.9898,78.233))) * 43758.5453);
}

It’s variously called “canonical”, or “a one-liner I found on the web somewhere”.

What’s the origin of this function? Are the constant values as arbitrary as they seem or is there some art to their selection? Is there any discussion of the merits of this function?

EDIT: The oldest reference to this function that I’ve come across is this archive from Feb ’08, the original page now being gone from the web. But there’s no more discussion of it there than anywhere else.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-13T14:17:00+00:00Added an answer on June 13, 2026 at 2:17 pm

    Very interesting question!

    I am trying to figure this out while typing the answer 🙂
    First an easy way to play with it: http://www.wolframalpha.com/input/?i=plot%28+mod%28+sin%28x*12.9898+%2B+y*78.233%29+*+43758.5453%2C1%29x%3D0..2%2C+y%3D0..2%29

    Then let’s think about what we are trying to do here: For two input coordinates x,y we return a “random number”. Now this is not a random number though. It’s the same every time we input the same x,y. It’s a hash function!

    The first thing the function does is to go from 2d to 1d. That is not interesting in itself, but the numbers are chosen so they do not repeat typically. Also we have a floating point addition there. There will be a few more bits from y or x, but the numbers might just be chosen right so it does a mix.

    Then we sample a black box sin() function. This will depend a lot on the implementation!

    Lastly it amplifies the error in the sin() implementation by multiplying and taking the fraction.

    I don’t think this is a good hash function in the general case. The sin() is a black box, on the GPU, numerically. It should be possible to construct a much better one by taking almost any hash function and converting it. The hard part is to turn the typical integer operation used in cpu hashing into float (half or 32bit) or fixed point operations, but it should be possible.

    Again, the real problem with this as a hash function is that sin() is a black box.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I know there's a lot of other questions out there that deal with this
link Im having trouble converting the html entites into html characters, (&# 8217;) i
That's pretty much it. I'm using Nokogiri to scrape a web page what has
For some reason, after submitting a string like this Jack’s Spindle from a text
I am trying to understand how to use SyndicationItem to display feed which is
this is what i have right now Drawing an RSS feed into the php,
I have this code to decode numeric html entities to the UTF8 equivalent character.
I want use html5's new tag to play a wav file (currently only supported

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.