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Home/ Questions/Q 6659375
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T02:01:38+00:00 2026-05-26T02:01:38+00:00

I’ve set up some polygons, drew them on the map just fine. I also

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I’ve set up some polygons, drew them on the map just fine. I also managed to fire console.log when they were clicked. However, how would I go on about figuring out which polygon was actually clicked?

As you can see in my sample code here I store each object within the collection “lots”, however – clicking them only gives me the lat-long of the click. I figured I might need to loop through my polygons and check if the point was clicked is intersecting them and thus figure out which polygon it is… is there an easier solution?

var lot = new google.maps.Polygon({
    paths: me.area,
    strokeColor: 'black',
    strokeOpacity: 0.35,
    strokeWeight: 1,
    fillColor: fillcol,
    fillOpacity: 0.35
});

lot.setMap(map);
var obj = {
    'id':me.id,
    'rented':me.rented,
    'area':lot
};

google.maps.event.addListener(lot, 'click', function(event) {
    console.log(event);
});

lots.push(lot);
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  1. Editorial Team
    Editorial Team
    2026-05-26T02:01:39+00:00Added an answer on May 26, 2026 at 2:01 am

    Why don’t assign to each polygon some id property when you create them and later just use this.myID? Truly speaking, you can hang all information you need on that polygon object.

    var lot = new google.maps.Polygon({
            paths: me.area,
            strokeColor: 'black',
            strokeOpacity: 0.35,
            strokeWeight: 1,
            fillColor: fillcol,
            fillOpacity: 0.35
        });
    
        lot.setMap(map);
    
        var obj = {
            'id':me.id,
            'rented':me.rented,
            'area':lot
        };
        lot.objInfo = obj;
    
        google.maps.event.addListener(lot, 'click', function(event) {
            console.log(this.objInfo);
        });
    
        lots.push(lot);
    

    It would be more effective than path comparison in a loop, or am i missing something? 🙂

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