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Home/ Questions/Q 3800668
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T13:55:44+00:00 2026-05-19T13:55:44+00:00

I’ve some trouble with the timer. My goal is to call it when MOUSE_OVER

  • 0

I’ve some trouble with the timer. My goal is to call it when MOUSE_OVER and to kill it when MOUSE_OUT.

Function to start timer:

   public function timerStart():void {
                var myTimer:Timer = new Timer(1000, 1); // 1 second
                myTimer.addEventListener(TimerEvent.TIMER, runOnce);
                myTimer.start();
            }

Function to stop timer:

    public function timerStop():void {
        myTimer.stop();
    }

Function to call timer:

public function rollOverHandler(e:MouseEvent = null):void 
        {

        timerStart();
}

Function to call stop timer:

    internal final function rollOutHandler(e:MouseEvent = null):void 
    {
    timerStop(); //this one created the error message
}

Whatever I try, I keep getting this error message:

1120: Access of undefined property myTimer.

I understand the fact that he can’t stop a timer which he doesn’t recognize. But I am getting the error even before any mouseaction. What am I seeing wrong?

Does someone know a solution?

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  1. Editorial Team
    Editorial Team
    2026-05-19T13:55:45+00:00Added an answer on May 19, 2026 at 1:55 pm

    The problem is scope: You are declaring myTimer as a local variable. The reference will be deleted after timerStart() is executed.

    Make it a member variable, and everything should work fine.

    Oh, and also: Do this in the rollOutHandler:

    if (myTimer != null) timerStop();
    

    to make sure it only gets called if a timer has been set.

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