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Home/ Questions/Q 6018369
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T03:15:56+00:00 2026-05-23T03:15:56+00:00

I’ve started learning C++, so I don’t know in my lack of knowledge/experience why

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I’ve started learning C++, so I don’t know in my lack of knowledge/experience why something so seemingly simple to a rookie as what I’m about to describe isn’t already in the STL. To add a vector to another vector you have to type this:

v1.insert(v1.end(), v2.begin(), v2.end());

I’m wondering whether in the real world people just overload the += operator to make this less verbose, for example to the effect of

template <typename T>
void operator+=(std::vector<T> &v1, const std::vector<T> &v2) {
    v1.insert(v1.end(), v2.begin(), v2.end());
}

so then you can

v1 += v2;

I also have this set up for push_back to “+=” a single element to the end. Is there some reason these things should not be done or are specifically avoided by people who are proficient in C++?

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  1. Editorial Team
    Editorial Team
    2026-05-23T03:15:56+00:00Added an answer on May 23, 2026 at 3:15 am

    This is actually a case where I would like to see this functionality in the form of an overload of append(). operator+= is kinda ambiguous, do you mean to add the elements of each vector to each other? Or you mean to append?

    However, like I said, I would have welcomed: v1.append(v2); It is clear and simple, I don’t know why it isn’t there.

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