Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3976954
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 20, 20262026-05-20T04:51:58+00:00 2026-05-20T04:51:58+00:00

I’ve started toying with reinforcement learning (using the Sutton book). I fail to fully

  • 0

I’ve started toying with reinforcement learning (using the Sutton book). I fail to fully understand is the paradox between having to reduce the markov state space while on the other hand not making assumptions about what’s important and what’s not.

background

Eg. the checkers example, Sutton says that one should not assign rewards to certain actions in the game, such as defeating an opponents piece. He claims this may optimize the AI for taking pieces not win the game. Thus, rewards should only be given to the result you want to achieve (eg win the game).

Question 1

Assume a (Texas hold’em) Poker AI with a markov state only of the players hand and the cards on the table. This has around 52*51*50*49*48*47*46/1*2*3*4*5*6*7 states. Now assume we want the AI to take players money pool + their bets into consideration. This will make the Markov state space approach “infinite number of combinations” if we assume 8 players each having between $1-200.000.

Question 2

One state-reducing-strategy could be to divide players cash into either poor, medium or rich. This seriously reduces our state space, however, how do I know that a) 3 groups is sufficient? b) what are the discriminating limits for each group?

cheers,

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-20T04:51:59+00:00Added an answer on May 20, 2026 at 4:51 am

    A proposed approach to reducing state space in RL is through use of a state-action hierarchy. Instead of having a single state variable X, you would break that up into smaller variables, say, x1, x2, x3. Then you measure their transition frequencies and determine dependencies between them (e.g. x1 usually changes when x2=abc). You can then form a policy explaining how best to transition the faster-changing variable in order to change the slower-changing variable in order to maximize the reward.

    This approach is still relatively new, and I’m not aware of any public implementations of it. However, there are several papers proposing possible implementations. The MAXQ algorithm assumes a human-defined hierarchy, whereas the HEXQ algorithm describes a method of learning the hierarchy as well as the policies.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
I am reading a book about Javascript and jQuery and using one of the
We're building an app, our first using Rails 3, and we're having to build
I'm having trouble keeping the paragraph square between the quote marks. In firefox the
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I am trying to understand how to use SyndicationItem to display feed which is
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I'm using v2.0 of ClassTextile.php, with the following call: $testimonial_text = $textile->TextileRestricted($_POST['testimonial']); ... and
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
We are using XSLT to translate a RIXML file to XML. Our RIXML contains

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.