I’ve subclassed Canvas so that I can override its Render function. I need to know how I can load a bitmap in WPF and render that to the canvas. I’m completely new to WPF and I haven’t found any tutorials that show you how to do something so seemingly trivial. Step-by-step instructions with examples would be great.
I’ve subclassed Canvas so that I can override its Render function. I need to
Share
This should get you started: