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Home/ Questions/Q 523627
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T08:28:56+00:00 2026-05-13T08:28:56+00:00

I’ve suggested to the maintainers of the D programming language runtime a few times

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I’ve suggested to the maintainers of the D programming language runtime a few times that the memory allocator/garbage collector should use spinlocks instead of regular OS critical sections. This hasn’t really caught on. Here are the reasons I think spinlocks would be better:

  1. At least in synthetic benchmarks that I did, it’s several times faster than OS critical sections when there’s contention for the memory allocator/GC lock. Edit: Empirically, using spinlocks didn’t even have measurable overhead in a single-core environment, probably because locks need to be held for such a short period of time in a memory allocator.
  2. Memory allocations and similar operations usually take a small fraction of a timeslice, and even a small fraction of the time a context switch takes, making it silly to context switch in the case of contention.
  3. A garbage collection in the implementation in question stops the world anyhow. There won’t be any spinning during a collection.

Are there any good reasons not to use spinlocks in a memory allocator/garbage collector implementation?

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  1. Editorial Team
    Editorial Team
    2026-05-13T08:28:56+00:00Added an answer on May 13, 2026 at 8:28 am

    On Windows anyway, critical section objects already have the option of doing this (http://msdn.microsoft.com/en-us/library/ms682530.aspx):

    A thread uses the InitializeCriticalSectionAndSpinCount or SetCriticalSectionSpinCount function to specify a spin count for the critical section object. Spinning means that when a thread tries to acquire a critical section that is locked, the thread enters a loop, checks to see if the lock is released, and if the lock is not released, the thread goes to sleep. On single-processor systems, the spin count is ignored and the critical section spin count is set to 0 (zero). On multiprocessor systems, if the critical section is unavailable, the calling thread spins dwSpinCount times before performing a wait operation on a semaphore that is associated with the critical section. If the critical section becomes free during the spin operation, the calling thread avoids the wait operation.

    Hopefully other platforms will follow suit if they don’t already.

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