I’ve used valgrind before and it has been very helpful. I recently setup a dev environment and starting using valgrind again. This time it finds NO lost memory! Even if I malloc some memory and then interrupt the program with CTRL-C, I get the dump below. Can someone explain what’s going on?
Confused….
==2489== HEAP SUMMARY:
==2489== in use at exit: 314,145 bytes in 585 blocks
==2489== total heap usage: 1,410 allocs, 825 frees, 2,025,829 bytes allocated
==2489==
==2489== LEAK SUMMARY:
==2489== definitely lost: 0 bytes in 0 blocks
==2489== indirectly lost: 0 bytes in 0 blocks
==2489== possibly lost: 0 bytes in 0 blocks
==2489== still reachable: 314,145 bytes in 585 blocks
==2489== suppressed: 0 bytes in 0 blocks
==2489== Reachable blocks (those to which a pointer was found) are not shown.
==2489== To see them, rerun with: --leak-check=full --show-reachable=yes
==2489==
==2489== For counts of detected and suppressed errors, rerun with: -v
==2489== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 6 from 6)
If there is still a pointer to the
malloced memory, it’s not a leak. It’s showing up as still reachable in the summary.Memory that is not
freeed is not necessarily leaked if it’s still live, that is, there’s still a pointer to it somewhere (globally, from the stack, or from registers.)