Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 5841157
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T11:51:11+00:00 2026-05-22T11:51:11+00:00

I’ve using the examples from MSDN and (mostly) CodeProject to write a socket server.

  • 0

I’ve using the examples from MSDN and (mostly) CodeProject to write a socket server. I’m trying to get my head around the thread-safety of the code. All socket events trigger the IO_Completed method which inspects the SAEA for last operation type (send or receive):

void IO_Completed(object sender, SocketAsyncEventArgs e)
{
    // determine which type of operation just completed and call the associated handler
    switch (e.LastOperation)
    {
        case SocketAsyncOperation.Receive:
            ProcessReceive(e);
            break;
        case SocketAsyncOperation.Send:
            ProcessSend(e);
            break;
        default:
            throw new ArgumentException("The last operation completed on the socket was not a receive or send");
    }       
}

Thinking about incoming calls, does ProcessReceive() need to be completely thread-safe as it may be called many times in a short timeframe if there are a lot of clients, or does it block somehow so that it fully completes before the next event calls it again? I am doing more than just bouncing the received message straight back to the client (which is what the examples do).

Even in the examples, ProcessReceive() is quite a long method (see below) and surely must be at risk of corruption from a second thread. By the time I add the code I need to do something sensible (call a WCF service) the chances of the same code being run again must be very high.

What do I need to do to make ProcessReceive() (and the other related methods) generally thread-safe without compromising the performance gained from using SocketAsyncEventArgs?

Example ProcessReceive() method below:

private void ProcessReceive(SocketAsyncEventArgs receiveSendEventArgs)
{
    DataHoldingUserToken receiveSendToken =
                 (DataHoldingUserToken)receiveSendEventArgs.UserToken;

    if (receiveSendEventArgs.SocketError != SocketError.Success)
    {
        receiveSendToken.Reset();
        CloseClientSocket(receiveSendEventArgs);
        return;
    }

    if (receiveSendEventArgs.BytesTransferred == 0)
    {
        receiveSendToken.Reset();
        CloseClientSocket(receiveSendEventArgs);
        return;
    }

    Int32 remainingBytesToProcess = receiveSendEventArgs.BytesTransferred;

    if (receiveSendToken.receivedPrefixBytesDoneCount <
                       this.socketListenerSettings.ReceivePrefixLength)
    {
        remainingBytesToProcess = prefixHandler.HandlePrefix(receiveSendEventArgs,
                  receiveSendToken, remainingBytesToProcess);

        if (remainingBytesToProcess == 0)
        {
            StartReceive(receiveSendEventArgs);
            return;
        }
    }

    bool incomingTcpMessageIsReady = messageHandler
              .HandleMessage(receiveSendEventArgs,
              receiveSendToken, remainingBytesToProcess);

    if (incomingTcpMessageIsReady == true)
    {
        receiveSendToken.theMediator.HandleData(receiveSendToken.theDataHolder);
        receiveSendToken.CreateNewDataHolder();
        receiveSendToken.Reset();
        receiveSendToken.theMediator.PrepareOutgoingData();
        StartSend(receiveSendToken.theMediator.GiveBack());
    }
    else
    {
        receiveSendToken.receiveMessageOffset = receiveSendToken.bufferOffsetReceive;
        receiveSendToken.recPrefixBytesDoneThisOp = 0;
        StartReceive(receiveSendEventArgs);
    }
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T11:51:11+00:00Added an answer on May 22, 2026 at 11:51 am

    Just synchronize what needs to be synchronized. The IO_Completed method itself is threadsafe-agnostic and does not need to change.

    Assuming that your DataHoldingUserToken (and other variables such as prefixHandler) are not threadsafe, then they’ll need to be protected. As far as I can tell, a simple lock should do.

    The mental model is this: IO_Completed may be called at any time with different arguments; each of these run on a ThreadPool thread.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm new to using the Perl treebuilder module for HTML parsing and can't figure
That's pretty much it. I'm using Nokogiri to scrape a web page what has
link Im having trouble converting the html entites into html characters, (&# 8217;) i
Does anyone know how can I replace this 2 symbol below from the string
I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti
In order to apply a triggered animation to all ToolTip s in my app,
I want use html5's new tag to play a wav file (currently only supported
I want to count how many characters a certain string has in PHP, but
Is it possible to replace javascript w/ HTML if JavaScript is not enabled on
Seemingly simple, but I cannot find anything relevant on the web. What is the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.