Ive written an app and had the build target set as Gingerbread. Ive followed the beginning android games book and so the opengles ive used is v1.0. Ive not written any specific features that need v2.3 or up. The min sdk is v7 and the target is 10. THe app runs perfectly on my gingerbread phone and ICS tablet. It runs fine on the 2.1 and 2.2 emulator. But on on a 2.2 device(a motorola). THe app installs fine but hangs on a white screen?
Any ideas?
thanks
Ive written an app and had the build target set as Gingerbread. Ive followed
Share
I found the problem. I thought i had my texture dimensions at power of two values. But I didnt. Rescaled and it works fine