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Home/ Questions/Q 8693421
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T00:32:27+00:00 2026-06-13T00:32:27+00:00

Just came across a problem while updating an existing app to iOS 6. in

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Just came across a problem while updating an existing app to iOS 6.

in my sound.h file

AudioQueueGetProperty(queueObject, kAudioQueueProperty_IsRunning, &status, &statusSize);

sets status to some garbage value for iOS6.

I have an iPod on which when run this function yields status to be either 0 or 1.

For iOS 6 I’m using simulator and Xcode 4.5 beta 4.

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  1. Editorial Team
    Editorial Team
    2026-06-13T00:32:28+00:00Added an answer on June 13, 2026 at 12:32 am

    Got that handled. I initialized statusSize using AudioQueueGetPropertySize(…) . It initializes statusSize to the right value. That was previously hard-set to 32 that was causing problems.

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