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Home/ Questions/Q 8603027
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T02:13:40+00:00 2026-06-12T02:13:40+00:00

Just curious, how do I store this struct into a property void CGContextAddCurveToPoint (

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Just curious, how do I store this struct into a property

void CGContextAddCurveToPoint (
   CGContextRef c,
   CGFloat cp1x,
   CGFloat cp1y,
   CGFloat cp2x,
   CGFloat cp2y,
   CGFloat x,
   CGFloat y
);

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@property (strong, nonatomic) void ??
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-12T02:13:41+00:00Added an answer on June 12, 2026 at 2:13 am

    What you are presenting in your question is not a struct it is a method.

    It is possible to do the following though. Declare a struct first:

    typedef struct 
    {
       CGContextRef c;
       CGFloat cp1x;
       CGFloat cp1y;
       CGFloat cp2x;
       CGFloat cp2y;
       CGFloat x;
       CGFloat y;
    } yourStruct;
    

    and secondly declare a property that will have a type specification of yourStruct

    e.g: @property yourStruct yourPropertyName;

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