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Home/ Questions/Q 635017
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T20:21:31+00:00 2026-05-13T20:21:31+00:00

Just started learning OpenGL and couldn’t find a decent tutorial to get me going.

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Just started learning OpenGL and couldn’t find a decent tutorial to get me going. Specifically, I’m looking for something that will show me how to load an image to an OpenGL texture, store it in a variable to display later, and then draw the image.

I’d appreciate it if someone could write out the basic code to do that for me. If I may ask that you would also separate the code for loading and drawing and also comment thoroughly as to whats going on.

Much obliged

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  1. Editorial Team
    Editorial Team
    2026-05-13T20:21:32+00:00Added an answer on May 13, 2026 at 8:21 pm

    I’ve been referring to this:
    http://iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-part-6_25.html

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