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Home/ Questions/Q 155527
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Asked: May 11, 20262026-05-11T10:10:17+00:00 2026-05-11T10:10:17+00:00

Let’s say I have a (convex) polygon with vertices 0..n-1. I want to split

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Let’s say I have a (convex) polygon with vertices 0..n-1. I want to split this polygon in half, say, between verticies i and j. Vertices i and j should appear in both polygons.

As far as I can tell, there are only two cases. One where i < j, or when i > j. i is never equal to j (nor are they ever adjacent).

I’m storing my vertices like vector<Point> poly. You can assume Point is just a basic struct with two doubles x and y, with points indexed sequentially in CCW order.

If i < j, then I just need to copy the vertices from i to j (inclusive) into one vector, and then from j to n-1 plus 0 to i into another. Or vice versa for the other case, right?

Here’s the code I’m using, but it doesn’t seem to work right (let j == closestIndex):

if (i < closestIndex) {     lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.begin() + closestIndex + 1);     upperPoly.insert(upperPoly.end(), poly.begin() + closestIndex, poly.end());     upperPoly.insert(upperPoly.end(), poly.begin(), poly.begin() + i + 1); } else {     lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.end());     lowerPoly.insert(lowerPoly.end(), poly.begin(), poly.begin() + closestIndex + 1);     upperPoly.insert(upperPoly.end(), poly.begin() + closestIndex, poly.begin() + i + 1); } 
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  1. 2026-05-11T10:10:17+00:00Added an answer on May 11, 2026 at 10:10 am

    As a side note:

    You don’t really have 2 cases. If i > j then just swap i and j. Then you are always in the case where i < j, assuming i != j.

    I would probably code it like follows:

    if (i > closestIndex)      std::swap (i, closestIndex); assert(closestIndex - i > 1);  // make sure i != closestIndex and i is not adjacent to closestIndex  lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.begin() + closestIndex + 1); upperPoly.insert(upperPoly.end(), poly.begin() + closestIndex, poly.end()); upperPoly.insert(upperPoly.end(), poly.begin(), poly.begin() + i + 1); 
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