Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1076961
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T21:30:20+00:00 2026-05-16T21:30:20+00:00

Let’s say I have an android app, and in that app I want to

  • 0

Let’s say I have an android app, and in that app I want to animate a graphic of a ball in an “L” shape. This would require me to define a Tween Animation where I create an animation xml file (written below) and apply it to a View which has the ball graphic in it.

<translate>
Ydelta = 20;
offset = 0;
duration = 100;
</translate>

<translate>
Xdelta = 20;
offset = 100;
duration = 100;
</translate>

Now lets say I want to control the speed of this animation dynamically so that over time, the L animation goes faster and faster and faster. How can I dynamically control the speed of this whole animation? I have tried myAnimation.setDuration($var) but this only seems to work on the first part of the animation. Any part of the animation that has an offset greater than 0 doesn’t have its duration adjusted by the setDuration() method.

Does anyone know a way that I can scale a multi-setp animation uniformly?

Thanks

ps – I know there are ways around solving this such as creating a 2 part animation and scaling each part independently or generating an animation using code, but if there’s a simpler solution then that would be preferred.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T21:30:21+00:00Added an answer on May 16, 2026 at 9:30 pm

    I’ve solved this on my own. To scale the whole animation you need to programmatically create the animations, and when you set the animation duration using setDuration(); you pass it a variable, instead of hardcoding in xml.

    Now each time I call my animation, I pass it the animation duration mAnimDuration and then create the new time scaled animation on-the-fly. You’ll notice that the offset of the second part of the animation is set to the duration of the first part of the animation.

    Here is an example from my code:

    AnimationSet rootSet = new AnimationSet(true);
    
    TranslateAnimation transX = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 2, 0,0,0,0);
    transX.setStartOffset(0);  
    transX.setDuration(mAnimDuration/2);  
    rootSet.addAnimation(transX);
    
    TranslateAnimation transX2 = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 2, 0,0,0,0);  
    transX2.setStartOffset(mAnimDuration/2);  
    transX2.setDuration(mAnimDuration/2);  
    rootSet.addAnimation(transX2);
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

let's say i want to build a smartphone app that tells a user when/where
Let's say you have a string that looks like this: token1 token2 tok3 And
Let's say that I have 2 lines like this. Some Label: First element Second
Let's have an example like below: package xliiv.sandbox; import android.app.Activity; import android.os.Bundle; import android.util.Log;
Let's say I don't have photoshop, but I want to make pattern files (.pat)
Let me explain best with an example. Say you have node class that can
Let's say that I have a SQLite database that I create in a separate
Let's say I have thousands of users and I want to make the passwords
Let's say I have a sortable list like this: $(.song-list).sortable({ handle : '.pos_handle', axis
Let's say I have a string like this: var str = /abcd/efgh/ijkl/xxx-1/xxx-2; How do

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.