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Home/ Questions/Q 851663
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T07:27:54+00:00 2026-05-15T07:27:54+00:00

Lets say I have an array X that contains [A,B,C,D,nil]; and I have a

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Lets say I have an array X that contains [A,B,C,D,nil];

and I have a second array Y that contains [E,F,G,H,I,J,nil];

If I execute the following:

//Append y to x
[x addObjectsFromArray:y];

//Empty y and copy x
[y removeAllObjects];
y = [x mutableCopy];

What is the value of y? is it?:

[A,B,C,D,E,F,G,H,I,J,nil]

Am I performing the copy correctly?

At the end of the operation I want y to be [A,B,C,D,E,F,G,H,I,J]

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  1. Editorial Team
    Editorial Team
    2026-05-15T07:27:54+00:00Added an answer on May 15, 2026 at 7:27 am

    At the start:

    x is [A, B, C, D] (the nil is not part of the array, it just tells initWithObjects: where the end of the list of objects is).
    y is [E, F, G, H, I, J]

    [x addObjectsFromArray:y]; // only works if x is a mutable array
    

    x is [A, B, C, D, E, F, G, H, I, J]

    y is [E, F, G, H, I, J]

    [y removeAllObjects]; // only works if y is a mutable array.
    

    x is [A, B, C, D, E, F, G, H, I, J]

    y is []

    y = [x mutableCopy];
    

    x is [A, B, C, D, E, F, G, H, I, J]

    y is [A, B, C, D, E, F, G, H, I, J]

    Note that the previous version of y that you emptied may have leaked because you overwrote the pointer with a pointer to a new mutable copy of x. You should have done:

    [y release];
    y = [x mutableCopy];
    

    Or if you obtained y by using +arrayWithObjects: instead of +alloc followed by -initWithObjects: simply

    y = [x mutableCopy]; // release not necessary because you didn't own y (you do now though).
    
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