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Home/ Questions/Q 6900247
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T07:31:19+00:00 2026-05-27T07:31:19+00:00

Let’s say I have interface IMatrix { double this[int r, int c] { get;

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Let’s say I have

interface IMatrix {
    double this[int r, int c] { get; }
}

struct Matrix2x2 : IMatrix  {
    double a1, a2, b1, b2;
    double this[int r, int c] { get { ... } }
}

struct Matrix3x3 : IMatrix {
    double a1, a2, a3, b1, b2, b3, c1, c2, c3;
    double this[int r, int c] { get { ... } }
}

class Matrix : IMatrix {    // Any size
    double[,] cells;
    double this[int r, int c] { get { ... } }
}

Sometimes, instead of just saying

static class Matrices {
    static IMatrix Multiply(IMatrix a, IMatrix b) { ... }
}

I end up doing

static class Matrices {
    static IMatrix Multiply<T1, T2>(T1 a, T2 b)
        where T1 : IMatrix
        where T2 : IMatrix { ... }
}

or maybe even

static class Matrices {
    static IMatrix Multiply<T1, T2>([In] ref T1 a, [In] ref T2 b)
        where T1 : IMatrix
        where T2 : IMatrix { ... }
}

to avoid boxing or copying structs.

It works fine and everything, but are there any downsides I don’t know about (other than a negligible increase in memory usage)? Is this an accepted practice, or is it discouraged for any reason I might not be aware of?

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  1. Editorial Team
    Editorial Team
    2026-05-27T07:31:20+00:00Added an answer on May 27, 2026 at 7:31 am

    Generics come with a small cost, mostly around larger code size. A recent blog post from Joe Duffy gives a fairly detailed look at this. However, in general, avoiding boxing for frequently called code is a good thing and probably worth more generated byte code (in practice, this means slightly higher memory usage and more work for the JIT).

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