Lets say I have point (x,y,z) and plane with point (a,b,c) and normal (d,e,f). I want to find the point that is the result of the orthogonal projection of the first point onto the plane. I am using this in 3d graphics programming. I want to achieve some sort of clipping onto the plane.
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The projection of a point
q = (x, y, z)onto a plane given by a pointp = (a, b, c)and a normaln = (d, e, f)isThis calculation assumes that
nis a unit vector.