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Home/ Questions/Q 828077
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T03:40:27+00:00 2026-05-15T03:40:27+00:00

Lets say in a dialog, we dynamically create a variable number of CWnds… like

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Lets say in a dialog, we dynamically create a variable number of CWnds… like creating a and registering a CButton every time the user does something/

Some pseudo-code…

class CMyDlg : public CDialog
{
 vector<CWnd *> windows;

 void onClick()
 {
  CButton *pButton = new CButton(...);
  //do other stuff like position it here
  windows.push_back(pButton);
 }
}

Do I need to explicitly delete them or will MFC do it? If I have to, would it be in the destructor as normal, or are there any special things to avoid breaking MFC… making sure I don’t delete the objects while the HWNDs are still in use for example?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T03:40:27+00:00Added an answer on May 15, 2026 at 3:40 am
    CButton *pButton = new CButton(...);
    

    These are C++ objects, which needs to be deleted explicitly. (Where as Main frame windows and Views are self destructed).

    You can refer the detailed answer ( by me) Destroying Window Objects

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