Let’s say I’ve got a variable A that is the result of a function/expression F. F in it’s turn has a number of other variables in it, let’s say X,Y and Z.
Is it possible to bind A to F so that whenever X,Y or Z changes, A will be updated automatically?
What I want to avoid is that everytime X,Y and Z changes, I have to remember to update A explicitly in the code. I also don’t want to call the function everytime I want to use the A.
Example (as per requested): I’ve got the following function:
def calcHits():
return sum(hitDiceRolls,level*modList['con'])
and in my program (outside of the function), I’ve got a variable called hitPoints (yes, it’s a roleplaying game program). Whenever the variables that’s used in the function is changed, I want hitPoints to change as well.
There is no way in Python to automatically rebind a name in global or local scope in response to other names being rebound. However, it should be possible to make a class that can keep track of some values and have a member function that returns the value you called
A. And, as @Alok pointed out, you can use property descriptors to make a member name that implicitly calls a function to return its value, so you can hide the function and treat the name like a plain old name.I’m sorry but I am very tired right now, and I canot finish this example. I didn’t test it either. But this shows one way to track values, and if they are different, do something different. You use it like this:
If the above works, you can use the property descriptor stuff to bind a name such that an attempt to read a value from the name will call
self.fn()EDIT: Oh, it’s important that when
self.valueis updated,self.original_objectsshould be updated. I’ve added code to do that.And now I’m going to sleep!