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Home/ Questions/Q 6936237
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T12:12:26+00:00 2026-05-27T12:12:26+00:00

Let’s say I’ve got an abstract class called Player . Classes GameAPlayer and GameBPlayer

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Let’s say I’ve got an abstract class called Player. Classes GameAPlayer and GameBPlayer inherit from Player. In turn, a couple of abstract classes inherit from GameAPlayer and GameBPlayer respectively.

Let’s say I’ve got another abstract class called Engine which hosts List<Player>. Classes GameAEngine and GameBEngine both inherit from Engine. I know for a fact that all players in GameAEngine will be of type GameAPlayer, and that all players in GameBEngine will be of type GameBPlayer.

I cannot move List<Player> into GameAEngine and GameBEngine as I’m using the list in Engine itself.

Having to typecast Player into GameAPlayer and GameBPlayer every time I use the list in their respective engines just seems unclean. Is there any way I can avoid having to do this?

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  1. Editorial Team
    Editorial Team
    2026-05-27T12:12:27+00:00Added an answer on May 27, 2026 at 12:12 pm

    Change Engine to Engine<TPlayer> where TPlayer : Player.
    Note that this will make base engines require generic type parameters everywhere; you can work around that using a non-generic interface.

    Alternatively, make a GetPlayer method in the derived classes that does the cast, and use that instead of the base list.

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