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Home/ Questions/Q 6207885
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T05:42:40+00:00 2026-05-24T05:42:40+00:00

Let’s say that I have the following code: root = Tk() open = Button(self.root,

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Let’s say that I have the following code:

root = Tk()
open = Button(self.root, text='Open', command=self.open, state='disabled')
open.pack()
close = Button(self.root, text='Close', command=self.close, state='disabled')
close.pack()

I only want to enable the buttons when some action is performed, so I need to access the buttons again later to edit the state variable. Rather than adding the buttons to a separate list and storing that, is there a way of accessing the buttons, or, for that matter, any set of objects that I have attached to the root (Menus, Drop down lists, or whatever), by calling a method on the root?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T05:42:41+00:00Added an answer on May 24, 2026 at 5:42 am

    There is no definitive way to ask the root window for a list of all widgets. You can use pack_slaves or grid_slaves to get a list of widgets managed by a particular container, but depending on how you write your app that’s no guarantee you’ll get all the widgets.

    You can also use winfo_children to get a list of all direct descendants of a widget. If you have a nested hierarchy of widgets (for example, by using frames as intermediary containers for organizational purpose) you may have to do some sort of looping to find a particular widget.

    The best and simplest approach is to have your application be an instance of a class. You can then save references to the widgets as attributes of the class. I highly recommend this approach, there’s simply no good reason to do it any other way.

    For example:

    class MyApp(Tk):
        def __init__(self, *args, **kwargs):
            ...
            self.open_button = Button(...)
            self.close_button = Button(...)
            ...
        def OnSomeEvent(self, event):
            if ...:
                self.open_button.configure(state="disabled")
            else:
                self.open_button.configure(state="normal")
    
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