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Home/ Questions/Q 9007597
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T01:44:00+00:00 2026-06-16T01:44:00+00:00

Let’s say there is a GKTurnBasedMatch with only 2 participants left that haven’t quit

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Let’s say there is a GKTurnBasedMatch with only 2 participants left that haven’t quit yet.

If the current participant wants to quit, instead of calling, participantQuitInTurnWithOutcome:... is it correct to call, endMatchInTurnWithMatchData:... since the match can’t continue with only one participant?

But if the other participant wants to quit, you can’t call endMatchInTurnWithMatchData:... since it is not your turn, so you would have to call participantQuitOutOfTurnWithOutcome:... but then you are left with a single participant in the match.

What is the correct way to handle these situations?

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  1. Editorial Team
    Editorial Team
    2026-06-16T01:44:01+00:00Added an answer on June 16, 2026 at 1:44 am

    you can call –participantQuitOutOfTurnWithOutcome:withCompletionHandler: then -(void)handleTurnEventForMatch:(GKTurnBasedMatch *)match didBecomeActive:(BOOL)didBecomeActive from GKTurnBasedEventHandlerDelegate will be called for all other participants.

    There you can call -(void)endMatchInTurnWithMatchData:(NSData *)matchData completionHandler:(void (^)(NSError *error))completionHandler for player whose turn is now.

    To determine, who left your match, check GKTurnBasedParticipant’s property matchOutcome – it will be GKTurnBasedMatchOutcomeQuit.

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