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Home/ Questions/Q 6208785
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T05:52:05+00:00 2026-05-24T05:52:05+00:00

Let’s say you have the below code: function A() { function modify() { x

  • 0

Let’s say you have the below code:

function A() {
    function modify() {
       x = 300;
       y = 400;
    }

    var c = new C();
}

function B() {
    function modify(){
       x = 3000;
       y = 4000;
    }

    var c = new C();
}

C = function () {
   var x = 10;
   var y = 20;

   function modify() {
      x = 30;
      y = 40;
   };

   modify();
   alert("The sum is: " + (x+y));
}

Now the question is, if there is any way in which I can override the method modify from C with the methods that are in A and B. In Java you would use the super-keyword, but how can you achieve something like this in JavaScript?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T05:52:06+00:00Added an answer on May 24, 2026 at 5:52 am

    Edit: It’s now six years since the original answer was written and a lot has changed!

    • If you’re using a newer version of JavaScript, possibly compiled with a tool like Babel, you can use real classes.
    • If you’re using the class-like component constructors provided by Angular or React, you’ll want to look in the docs for that framework.
    • If you’re using ES5 and making "fake" classes by hand using prototypes, the answer below is still as right as it ever was.

    JavaScript inheritance looks a bit different from Java. Here is how the native JavaScript object system looks:

    // Create a class
    function Vehicle(color){
      this.color = color;
    }
    
    // Add an instance method
    Vehicle.prototype.go = function(){
      return "Underway in " + this.color;
    }
    
    // Add a second class
    function Car(color){
      this.color = color;
    }
    
    // And declare it is a subclass of the first
    Car.prototype = new Vehicle();
    
    // Override the instance method
    Car.prototype.go = function(){
      return Vehicle.prototype.go.call(this) + " car"
    }
    
    // Create some instances and see the overridden behavior.
    var v = new Vehicle("blue");
    v.go() // "Underway in blue"
    
    var c = new Car("red");
    c.go() // "Underway in red car"
    

    Unfortunately this is a bit ugly and it does not include a very nice way to "super": you have to manually specify which parent classes’ method you want to call. As a result, there are a variety of tools to make creating classes nicer. Try looking at Prototype.js, Backbone.js, or a similar library that includes a nicer syntax for doing OOP in js.

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