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Home/ Questions/Q 286155
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T05:36:39+00:00 2026-05-12T05:36:39+00:00

Lets say you have various objects of arbitrary type that you would like to

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Lets say you have various objects of arbitrary type that you would like to store in a key+value type of table. Key could for example be an int, string or guid. What would the value be? String, Binary or something else?

And how would you store and load the objects? I would think some sort of serialization, but what kind?


I have one solution at the moment where I have a class with these two methods:

public T Get<T>(string key)

public void Set<T>(string key, T value)

In the database I have a table with a string column and a binary column. I then use a BinaryFormatter to serialize and deserialize the value and Linq2Sql to put the binary result in the database table. But is this a good solution? Currently I have only dared trying this with simple values like integers and strings. How do the BinaryFormatter and serialization in general work with more complex types like structs and class? Especially if for example the value contains things like arrays or lists.

Any pointers?


At the moment I will be using it to store various last-selected-or-typed-etc type of values. Although they may not always necessarily be typed. For example it may be choosing values from a list. Main point is that they will pretty much be just convenience stuff for the user, so not very critical data.

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  1. Editorial Team
    Editorial Team
    2026-05-12T05:36:40+00:00Added an answer on May 12, 2026 at 5:36 am

    If you can restrict yourself to specific types which map easily to SQL types, I’d be tempted to keep those in separate columns in the table, making sure you only fill one of them in. That way you have human-readable data in the database, which makes ad-hoc querying easier. It also means you’re not forever locked into .NET.

    There are loads of different serialization options available. The core framework ones are BinaryFormatter and XmlSerializer of course; XML is much more portable, but at a cost of space. I believe it’s also less thoroughly customisable.

    There are third party serialization technologies such as Thrift and Protocol Buffers. These will be more restrictive in terms of what they can serialize) but more portable. (Disclaimer: my 20% project is a C# port of Protocol Buffers, so I’m not entirely unbiased here.)

    You should also consider versioning – what do you want to happen if you change the data structure you’re serializing/deserializing? Maybe you don’t need to be able to read “old” records, maybe you do. Maybe you need old code to be able to read “new” records – or maybe not.

    Your choice of technology should really be driven by requirements. The more general you try to make it, the more complex it will become – so work out what you really need before you try to come up with a solution.

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