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Home/ Questions/Q 7037721
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T01:34:45+00:00 2026-05-28T01:34:45+00:00

libGDX Applications must implement the .resize(int width, int height) method, so I figured that

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libGDX Applications must implement the .resize(int width, int height) method, so I figured that resizing a libGDX app is not a big deal, but I found no way to make the actual application JFrame or whatever that is draggable as with JFrame.setResizable(true). Is that simply not possible with libGDX ?

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  1. Editorial Team
    Editorial Team
    2026-05-28T01:34:46+00:00Added an answer on May 28, 2026 at 1:34 am

    If you use gdx-backend-lwjgl for you desktop app, then you can use:

    LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
    config.resizable = true;
    new LwjglApplication(new YourGame(), config);
    

    Use newest source from SVN trunk.

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