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Asked: May 10, 20262026-05-10T17:44:03+00:00 2026-05-10T17:44:03+00:00

Like most developers, I’m a business developer, which in essence consists of slapping a

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Like most developers, I’m a business developer, which in essence consists of slapping a UI onto some back-end data store. (We all know there’s a lot more to it than that, but that’s usually what it boils down to.)

I understand that game development is very different from business development, but I’m having a hard time explaining it to a friend of mine. I was hoping the SO community could help me out here.

To me, modern game developers deal a lot with manipulating 3-dimensional graphics. In gaming code (and I’m guessing here), you’re assembling polygons (or something like that), rotating ’em, etc. This involves a different way of thinking from manipulating relational data (for instance). I don’t know, really. I just know it’s different.

EDIT:

I should stress that by ‘development’ I mean ‘programming,’ not all of the aspects that go into creating a game or piece of business software. I’m sorry I didn’t make that clear originally.

Thanks!

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  1. 2026-05-10T17:44:04+00:00Added an answer on May 10, 2026 at 5:44 pm

    I’m in game development but came from business development long ago. Game development is very rigorous in mathematics if you work on the physics or graphics side. Even AI can need quite a bit of mathematics for the low-level stuff. The hardware usually takes care of a lot of the polygon manipulation math as far as drawing on the screen goes. There is also a lot of involvement with generating the in-game data with (often) many tools that are run in a pre-processing step, and that too can be math-intensive if you are generating visibility data.

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