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Home/ Questions/Q 5930913
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T14:37:14+00:00 2026-05-22T14:37:14+00:00

Locking down state is great. In C# you can ensure that a field doesn’t

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Locking down state is great. In C# you can ensure that a field doesn’t change it’s value/reference once the constructor completes by declaring it as readonly.

class Foo
{
    private readonly string _foo;

    public Foo() {
        _foo = "Unchangeable";
    }

    public void ChangeIt() {
        _foo = "Darn";        // compiler error
    }
}

Can I do the same thing with C++? If so, how? If not, why not?

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  1. Editorial Team
    Editorial Team
    2026-05-22T14:37:14+00:00Added an answer on May 22, 2026 at 2:37 pm

    That would be const. Note that this keyword means a couple of different things in different contexts.

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