Looking at another question of mine I realized that technically there is nothing preventing this algorithm from running for an infinite period of time. (IE: It never returns)
Because of the chance that rand.Next(1, 100000); could theoretically keep generating the same value.
Out of curiosity; how would I calculate the probability of this happening? I assume it would be very small?
Code from other question:
Random rand = new Random();
List<Int32> result = new List<Int32>();
for (Int32 i = 0; i < 300; i++)
{
Int32 curValue = rand.Next(1, 100000);
while (result.Exists(value => value == curValue))
{
curValue = rand.Next(1, 100000);
}
result.Add(curValue);
}
On ONE given draw of a random number, the probability of repeating a value readily found in the result list is
That is because all 100,000 possible numbers are assumed to have the same probability of being drawn (assumption of a uniform distribution) and the drawing of any number is independent from that of drawing any other number.
The probability of experiencing such a “collision” with the numbers from the list several several times in a row is
That is because the drawings are independent.
You are therefore right to assume that the probability of having to draw multiple times for finding the next suitable value to add to the array is very small, and should therefore not impact the overall performance of the snippet. Beware that there will be a few retries (statistically speaking), but the total number of retries will be small compared to 300.
If however the total number of item desired in the list was to increase much, or if the range of random number sought was to be reduced, P(Collision) would not be so small and hence the number of “retries” needed would grow accordingly. That is why other algorithms exist for drawings multiple values without replacement; most are based on the idea of using the random number as an index into a array of all the remaining values.