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Home/ Questions/Q 608565
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T17:28:28+00:00 2026-05-13T17:28:28+00:00

main() calls Call_By_Test() function with argument parameter First Node. I have freed the First

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main() calls Call_By_Test() function with argument parameter First Node.
I have freed the First Node in Call_By_Test() but First node address not freed in main(), why ?.

typedef struct LinkList{
int data;
struct LinkList *next;
}mynode;

void Call_By_Test(mynode * first)
{
        free(first->next);
        first->next = (mynode *)NULL;
        free(first);
        first = (mynode *)NULL;
}
int main()
{
mynode *first;

first = (mynode *)malloc(sizeof(mynode));
first->data = 10;
first->next = (mynode *)NULL;

cout<<"\n first pointer value before free"<<first<<endl;

Call_By_Test(first);
// we freed first pointer in Call_By_Test(), it should be NULL
if(first != NULL)
        cout<< " I have freed first NODE in Call-By-Test(), but  why first node pointer has the value "<<first<<endl;


}

Output:
first pointer value 0x804b008
I have freed first NODE in Call-By-Test(), but why first node pointer has the value 0x804b008

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  1. Editorial Team
    Editorial Team
    2026-05-13T17:28:29+00:00Added an answer on May 13, 2026 at 5:28 pm

    Since the question is tagged c++, I would refactor to:

    void Call_By_Test( mynode *& first ) // rest of code remains the same
    

    That conveys the pass-by-reference without extra dereferences. All the solutions that propose passing a pointer to the pointer (void Call_By_Test( mynode ** first )) are using pass-by-value semantics in a pointer to the pointer variable. While you can do this in C++, pass-by-reference is clearer.

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