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Home/ Questions/Q 633507
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T20:11:38+00:00 2026-05-13T20:11:38+00:00

Many times I find myself torn between making a method private to prevent someone

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Many times I find myself torn between making a method private to prevent someone from calling it in a context that doesn’t make sense (or would screw up the internal state of the object involved), or making the method public (or typically internal) in order to expose it to the unit test assembly. I was just wondering what the Stack Overflow community thought of this dilemma?

So I guess the question truly is, is it better to focus on testability or on maintaining proper encapsulation?

Lately I’ve been leaning towards testability, as most of the code is only going to be leveraged by a small group of developers, but I thought I would see what everyone else thought?

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  1. Editorial Team
    Editorial Team
    2026-05-13T20:11:38+00:00Added an answer on May 13, 2026 at 8:11 pm

    It depends on whether the method is part of a public API or not. If a method does not belong to part of a public API, but is called publicly from other types within the same assembly, use internal, friend your unit test assembly, and unit test it.

    However, if the method is not/should not be part of a public API, and it is not called by other types internal to the assembly, DO NOT test it directly. It should be protected or private, and it should only be tested indirectly by unit testing your public API. If you write unit tests for non-public (or what should be non-public) members of your types, you are binding test code to internal implementation details.

    Thats a bad kind of coupling, increases the amount of unit tests you need, increases workload both in the short term (more unit tests) as well as in the long term (more test maintenance and modification in response to refactoring internal implementation details). Another problem with testing non-public members is that you test code that may not actually be needed or used. A GREAT way to find dead code is when it is not covered by any of your unit tests when your public API is covered 100%. Removing dead code is a great way to keep your code base lean and mean, and is impossible if you are not careful about what you put into your public API, and what parts of your code you unit test.

    EDIT:
    As a quick additional note…with a properly designed public API, you can very effectively use a tool like Microsoft PEX to automatically generate full-coverage unit tests that test every execution path of your code. Combined with a few manually written tests that cover critical behavior, anything not covered can be considered dead code and removed, and you can greatly shortcut your unit testing process.

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