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Home/ Questions/Q 3945574
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T01:01:55+00:00 2026-05-20T01:01:55+00:00

maybe I missed something, but I’m wondering about the following: At the Mozilla Developer

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maybe I missed something, but I’m wondering about the following:

At the Mozilla Developer Pages about Coding Guidelines, I read the following:

Whenever you are retrieving or setting
a single value without any context,
you should use attributes. Don’t use
two methods when you could use one
attribute. Using attributes logically
connects the getting and setting of a
value, and makes scripted code look
cleaner.

This example has too many methods:

 interface nsIFoo : nsISupports {
     long getLength();
     void setLength(in long length);
     long getColor(); 
 };

The code below will generate the exact
same C++ signature, but is more
script-friendly.

interface nsIFoo : nsISupports {
    attribute long length;
    readonly attribute long color; 
};

What I’m thinking about is the attribute long length. I assume that this syntax aucomatically creates getter/setter methods.

  • But is that standard-C++ in any way?
  • Is this some mozilla specific stuff?
  • Where is this defined?
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  1. Editorial Team
    Editorial Team
    2026-05-20T01:01:56+00:00Added an answer on May 20, 2026 at 1:01 am

    Mozilla uses a language called IDL (interface definition language) to define interfaces for objects that are used in multilanguage contexts, such as both C++ and JavaScript. It compiles down into code in these two languages and therefore allows developers working on the project to have a single definition for their interfaces in as many languages as they’d like. So no, this isn’t standard C++ code; it’s something entirely different.

    On a related note, interface and readonly aren’t C++ keywords either. 🙂

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