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Home/ Questions/Q 6713455
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T08:22:58+00:00 2026-05-26T08:22:58+00:00

Maybe I’m thinking about this completely wrong… I’ve created a new widget in Qt

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Maybe I’m thinking about this completely wrong…

I’ve created a new widget in Qt Creator with a Designer file (I picked the Widget template, which generated a source and header file for my custom widget class, and also a designer file).

I then designed the widget with the Designer. I can now create instances of this widget and it will show up in my app.

But it’s not terribly useful because I don’t know how to customize the widget at runtime.

Let’s say all I’ve got in the widget is a Label and a Button. At runtime, how can I change the text of this label? I can’t figure out how to connect the designer stuff to my actual class, and I can’t find any documentation on how to do this. Am I missing something?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-26T08:22:58+00:00Added an answer on May 26, 2026 at 8:22 am

    A few things:

    • In designer, each of your widgets (the QPushButton, and the QLabel in your case) has a name assigned to it. This name is the name of the variable that you can use in C++ to reference that widget and call functions on it.

    • Depending on how your custom widget was implemented, you will be able to reference these variables using one of two methods:

      • If your class inherits from Ui::MyCustomwidget, then your variables are simply member variables of your class and can be accessed at any time (myLabel->setText())

      • If you have a member variable (generally named ui, of type Ui::MyCustomWidget), then you can access your widgets using the ui object (ui->myLabel->setText())

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