Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 902039
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T15:39:14+00:00 2026-05-15T15:39:14+00:00

My android app will work for both normal and hdpi device. I don’t want

  • 0

My android app will work for both normal and hdpi device. I don’t want to create two sets of images assets for normal and hdpi screen.

So, could I just create image assets for hdpi only, and use them for both normal and hdpi device. Of course, the hdpi images will be auto scaled to fit normal screen devices. Is it OK? How much performance overhead will be caused by auto scaling hdpi images to fit normal screens?

Thanks.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T15:39:15+00:00Added an answer on May 15, 2026 at 3:39 pm

    The answer is “it depends”.

    If you are filling a listview of 10,000 items with images, then there will be a major performance difference.

    If you are running a game engine with even fairly simple graphics, then there will be a major performance difference.

    If you are making a custom button background scale, don’t worry about it.

    As far as simple UI’s go, providing multiple resources makes it look better but doesn’t really affect performance.

    The real performance concern is with sprite scaling in games and other high framerate applications.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm building an Android app and I want to copy the text value of
I'm building a mobile web app targeting Android users. I need to know what
In my Android application, when I rotate the device (slide out the keyboard) then
I have two threads in an Android application, one is the view thread, and
Now that the G1 with Google's Android OS is now available (soon), will the
In Android, when layout out widgets, what's the difference between fill_parent ( match_parent in
I'm doing some Android development, and I much prefer Visual Studio, but I'll have
I understand the Android OS is based on Linux. Does that mean the G1
Has anyone managed to use ItemizedOverlays in Android Beta 0.9? I can't get it
I've been working on the Android SDK platform, and it is a little unclear

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.