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Home/ Questions/Q 7857283
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T20:59:32+00:00 2026-06-02T20:59:32+00:00

My app depends on com.google.android.vending.licensing for license verification. If the app has been paid,

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My app depends on com.google.android.vending.licensing for license verification. If the app has been paid, it enters a licensed state where some functions are unlocked. This is done through the following callback functions:

public void allow(int reason) { }
public void dontAllow(int reason) { }

This works perfectly unless, of course, the Google servers don’t respond. In this case I did’t get a response at all (neither allow nor dontAllow was called). From what I understand, the first time this license check succeeds, the underlying library will cache the response for later use. But… the problem remains.

Q: If the Google servers don’t respond the first time I run my app, should I assume the app is licensed?

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  1. Editorial Team
    Editorial Team
    2026-06-02T20:59:36+00:00Added an answer on June 2, 2026 at 8:59 pm

    No. Just require an internet connection for activation and be upfront about it; your clients probably have 3G anyway.

    This method of assuming the servers responded positively for validation has allowed countless software to be pseudo-licensed, simply by cutting the internet access on first launch.

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